Hacker News Comments on
Math for Game Programmers: Juicing Your Cameras With Math
GDC
·
Youtube
·
8
HN points
·
1
HN comments
HN Theater has aggregated all Hacker News stories and comments that mention GDC's video "Math for Game Programmers: Juicing Your Cameras With Math".
Youtube Summary
HN Theater Rankings
- This course is unranked · view top recommended courses
Hacker News Stories and Comments
All the comments and stories posted to Hacker News that reference this video.
⬐
Jul 19, 2021
·
motius on
Perlin vs. Simplex
See this excellent video[0] on the quality of Perlin in Godot versus other kind of noise which looks random at first sight, but isn't when you change the time scale. Especially around 10-15 min. Godot has an "OpenSimplex" implementation to avoid patent issues, yet still improve on Perlin noise.[0]: GDC, "Math for Game Programmers: Juicing Your Cameras With Math" https://www.youtube.com/watch?v=tu-Qe66AvtY
⬐
⬐ syspecHighly recommend another of Squirrel's GDC talks: Interpolation And Splines.https://www.gdcvault.com/play/1017922/Math-for-Game - it was the thing that finally helped me understand interpolation/bezier-curves/splines intuitively