Hacker News Comments on
45sec SMW Credits Warp Explained
SethBling
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All the comments and stories posted to Hacker News that reference this video.> Evolved player makes invalid moves far away in the board, causing opponent players to run out of memory and crashWell, this sounds like speedrunning. People have found arbitrary code execution vulnerabilities in SNES and used them to jump to the credits (which counts as completed the game) in less than a minute: https://www.youtube.com/watch?v=Jf9i7MjViCE
They also used the same technique to inject runnable code in the game: https://www.youtube.com/watch?v=jnZ2NNYySuE
⬐ b_tterc_pNah that’s not the same thing.In this case it’s just choosing an option that involves very large numbers because it’s learned that it’s opponent can’t handle large numbers. There’s no code injection
⬐ eatitrawThe SMB3 ACE is one of the most technically interesting glitches. The usual skips and saves are much more mundane.My point here is that there is similarity between (some) human players and some AI players. Even the discussion whether exploiting a glitch is actually 'winning' also looks very similar.