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Fairy Lights in Femtoseconds: Tangible Holographic Plasma (SIGGRAPH)

Yoichi Ochiai · Youtube · 4 HN points · 4 HN comments
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Youtube Summary
Fairy Lights in Femtoseconds: Aerial and Volumetric Graphics Rendered by Focused Femtosecond Laser Combined with Computational Holographic Fields
Yoichi Ochiai*, Kota Kumagai**, Takayuki Hoshi***, Jun Rekimoto****, Satoshi Hasegawa**, and Yoshio Hayasaki**
*University of Tsukuba ** Utsunomiya University ***Nagoya Institute of Technology **** The University of Tokyo and Sony CSL

project page:
http://digitalnature.slis.tsukuba.ac.jp/2015/06/fairy-lights-in-femtoseconds/

Abstract
We present a method of rendering aerial and volumetric graphics using femtosecond lasers. A high-intensity laser excites a physical
matter to emit light at an arbitrary 3D position. Popular applications can then be explored especially since plasma induced by a femtosecond laser is safer than that generated by a nanosecond laser. There are two methods of rendering graphics with a femtosecond laser in air: Producing holograms using spatial light modulation technology, and scanning of a laser beam by a galvano mirror. The holograms and workspace of the system proposed here occupy a volume of up to 1 cm^3; however, this size is scalable depending on the optical devices and their setup. This paper provides details of the principles, system setup, and experimental evaluation, and discussions on scalability, design space, and applications of this system. We tested two laser sources: an adjustable (30-100 fs) laser which projects up to 1,000 pulses per second at energy up to 7 mJ per pulse, and a 269-fs laser which projects up to 200,000 pulses per second at an energy up to 50 ¹J per pulse. We confirmed that the spatiotemporal resolution of volumetric displays, implemented with these laser sources, is 4,000 and 200,000 dots per second. Although we focus on laser-induced plasma in air, the discussion presented here is also applicable to other rendering principles such as fluorescence and microbubble in solid/liquid materials.

Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Jun Rekimoto, Satoshi Hasegawa, Yoshio Hayasaki, Fairy Lights in Femtoseconds: Aerial and Volumetric Graphics Rendered by Focused Femtosecond Laser Combined with Computational Holographic Fields, http://arxiv.org/abs/1506.06668 (ArXiv Preprint: *Submitted to ACM Transactions on Graphics (via Acceptance with major revision in ACM SIGGRAPH 2015)

Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Jun Rekimoto, Satoshi Hasegawa, and Yoshio Hayasaki: Fairy Lights in Femtoseconds: Aerial and Volumetric Graphics Rendered by Focused Femtosecond Laser Combined with Computational Holographic Fields, Proc. ACM SIGGRAPH 2015, Emerging Technologies, accepted, Los Angeles, California (USA), 9-13 Aug., 2015. [Demo]

Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Jun Rekimoto, Satoshi Hasegawa, and Yoshio Hayasaki: Fairy Lights in Femtoseconds: Aerial and Volumetric Graphics Rendered by Focused Femtosecond Laser Combined with Computational Holographic Fields, Proc. ACM SIGGRAPH 2015, Posters, accepted, Los Angeles, California (USA), 9-13 Aug., 2015. [Poster]

Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Jun Rekimoto, Satoshi Hasegawa, and Yoshio Hayasaki: Fairy Lights in Femtoseconds: Aerial and Volumetric Graphics Rendered by Focused Femtosecond Laser Combined with Computational Holographic Fields, Proc. ACM SIGGRAPH 2015, Talks, accepted, Los Angeles, California (USA), 9-13 Aug., 2015.
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Hacker News Stories and Comments

All the comments and stories posted to Hacker News that reference this video.
Like these but less plasma? https://youtu.be/AoWi10YVmfE

My favorite part of this is looking at all the toasted skin on the fingertips in the video.

Using the term thin air is misleading IMO.

I saw a slightly different version of this a few years ago [1]. It basically used pulsed laser to create plasma at certain x,y,z without any additional reflective medium added to the environment. However it's crazy loud [2].

From the Nature paper [3] it seems to work on similar principles with the drawback that you need "light scattering (or absorbing and generating) surfaces" instead of free air. In other words you still need some medium for projection/reflection, like a smoke cloud for example:

"it is unlikely that the display would function outdoors without an enclosure unless particles were much more strongly confined or steps were taken to refresh trapped particles regularly"

[1] https://www.youtube.com/watch?v=AoWi10YVmfE

[2] https://www.youtube.com/watch?v=ZeqIZyUMDP4

[3] http://www.nature.com.https.sci-hub.hk/articles/nature25176

Florin_Andrei
Wow. If you try to do it on a large scale it would be somewhat dangerous too, I suspect.
logfromblammo
Article mentioned that other volumetric displays could cut off your fingers if you put your hand inside the volume, but heavily features use of fingers in the pictures to show scale.

This only requires enough power to push a tiny speck of dust around.

If you had a precise enough means of determining the position of a particle, and a precise enough means of painting it with visible light, you could rely on Brownian motion to trace out your image. You project the color and intensity of whatever voxel the particle happens to be in at that moment, and the dust scatters that light everywhere.

But if you can force the particle to trace out a specific path instead of a random one, you can make it walk through all the voxels in sequence, and paint your whole volume reliably.

The problems with scaling up are controlling multiple particles at once without making any of them occlude the others from the perspective of the painter lights and pusher lasers. One speck can only travel through so many voxels in the time required to paint one frame. And the more specks you have, the more likely it is that one that is supposed to display transparent will be occluding one that is supposed to be colored. The image would get "foggy".

Aug 18, 2015 · 1 points, 0 comments · submitted by joeyspn
Jul 03, 2015 · 2 points, 0 comments · submitted by givan
An example of "tangible interaction" is pressing this checkbox in this video:

https://www.youtube.com/watch?t=100&v=AoWi10YVmfE

In terms of what the projection feels like, this article explains that to some people the laser feels like sandpaper, and to some people it feels like a static shock:

http://www.popsci.com/secret-interactive-holograms-plasma-an...

Jun 29, 2015 · Natsu on Fairy Lights in Femtoseconds
Here's the YouTube link with the demo: https://www.youtube.com/watch?t=63&v=AoWi10YVmfE

Someday we may have the displays we see in the movies at this rate.

trhway
beside the images functionality, i wonder whether it can be used to precisely "herd" say a cloud of deuterium ions to get something like microfusion
kansface
A similar thing does exist and is actively used: https://en.wikipedia.org/wiki/Optical_tweezers
Jun 26, 2015 · 1 points, 0 comments · submitted by rocky1138
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