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Super Mario World -- Credits Warp in 5:59.6 (First Time Ever on Console)

SethBling · Youtube · 13 HN points · 5 HN comments
HN Theater has aggregated all Hacker News stories and comments that mention SethBling's video "Super Mario World -- Credits Warp in 5:59.6 (First Time Ever on Console)".
Youtube Summary
I've achieved the first ever SMW "credits warp" on a SNES console -- a glitch which plays the end credits without actually defeating Bowser.
Leaderboard: https://www.speedrun.com/smw#0_Exit
Pixel-perfect Location Album: http://imgur.com/a/eLztp#0
Credits Warp Helper ROMHack: https://github.com/CodyWalker/CreditsWarpHelper
Credits Warp Display LUA Script for BizHawk: http://pastebin.com/EBXn0BAi

SethBling Twitter: http://twitter.com/sethbling
SethBling Twitch: http://twitch.tv/sethbling
SethBling Facebook: http://facebook.com/sethbling
SethBling Website: http://sethbling.com
SethBling Shirts: http://sethbling.spreadshirt.com
Suggest Ideas: http://reddit.com/r/SethBlingSuggestions

Music at the end is Cipher by Kevin MacLeod
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Hacker News Stories and Comments

All the comments and stories posted to Hacker News that reference this video.
Some highlights/historically significant examples of this:

Super Mario World (TAS, 2014): https://tasvideos.org/3957S

Super Mario Bros. 3 (TAS, 2014): https://tasvideos.org/4288S

- The same run performed RTA (i.e. by a human using a real controller) at AGDQ 2015: https://www.youtube.com/watch?v=mUeozQtSmrg

Super Mario World (RTA, 2015): https://www.youtube.com/watch?v=14wqBA5Q1yc

Super Mario World "total control" (RTA, 2015): https://www.youtube.com/watch?v=hB6eY73sLV0

Pokemon Yellow total control (TAS, 2017): https://tasvideos.org/5384S

The Legend of Zelda: Ocarina of Time (RTA, 2019-ish?): https://www.youtube.com/watch?v=RoEmGCNsbno

Ocarina of Time total control/"Triforce%" (TAS, 2022): https://www.youtube.com/watch?v=PNbkv_DJ0f0 (explanation: https://www.youtube.com/watch?v=qBK1sq1BQ2Q)

The_SamminAter
My god Pokemon Yellow total control is on a whole different level
Ever since I saw someone beat Super Mario World by reprogramming the game from within the game itself (https://youtu.be/14wqBA5Q1yc), I realized that speedrunning retro games is truly next-level these days.
dicknuckle
As a child I had always thought that this must be possible and I had dreams that I had figured it out. At the time, our family didn't have anything more than a Gameboy and an SNES so I wasn't familiar with how a PC or any other computer operated.
There was a time where is discovered the speedrun and tas communities and binge-watched everything it has to offer. I was constantly amazed by what the players achieved, and I especially liked the ones where the gap between tas and human player closes.

SethBling made an elaborate, frame-perfect glitch exploit run of Super Mario World where he warps from the first level to the end credits - absolutely unbelievable.

https://youtu.be/14wqBA5Q1yc

I believe it's been posted before, but sethbling (of vanilla-minecraft-hacks fame) pulled off the impossible and did the credit warp on an actual SNES, live[1]. As this video very-nicely explains, this required incredible amounts of pixel-perfect accuracy.

Lining up the line of koopa shells on exact x-offsets and very narrow heights mid jump (!) to write the landing-sled - using a controller, realtime - is utterly insane.

As a side note sethbling's latest project is teaching[2] (using neuro-evolution) his machine learning bot to play SMW[2], SMB1[3], and Mario Kart (original)[4]. While he machine learning is simple by today's standards, his brief videos give a really nice introduction to the topic that should be accessible to most people.

[1] https://www.youtube.com/watch?v=14wqBA5Q1yc

[2] https://www.youtube.com/watch?v=qv6UVOQ0F44

[3] https://www.youtube.com/watch?v=iakFfOmanJU

[4] https://www.youtube.com/watch?v=S9Y_I9vY8Qw

hayd
Someone apparently did a run in 42seconds ! https://www.youtube.com/watch?v=FkQdwUns7H8

Edit: Ah, that's "tool assisted".

yoha
Those videos are really great and worth watching!
Pewqazz
Note that this video is of SethBling pulling off the credits warp for the very first time, when the current setup for the warp was unknown. Here is a video of Seth performing the warp that was explained in the posted video, which is faster by over four minutes:

https://www.youtube.com/watch?v=KADhybyjOEo

Oh, sure. Still, it's not the first time a speedrunning trick has made its way from TAS into "live" runs. For instance, the SMW credits skip:

https://www.youtube.com/watch?v=14wqBA5Q1yc

zyx321
Before that was the Ocarina Of Time wrongwarp trick [1] that became so ubiquitous in real-time runs that real-time and TAS are going head-to-head nowadays (The TAS times are actually slightly slower, due to including the title screen/outro sequence in their measurements).

[1] https://youtu.be/0M7IINwTFVw

djur
The actual live speedrun/TAS communities seem to get along fine. TASbot has been well-received at Awesome Games Done Quick, for instance. I think it's generally acknowledged that live speedrunning is meant to push human skills to the limit, while TAS is meant to push the game to the limit, and that these are complementary goals (and that both require a great deal of cleverness).

That doesn't change how every YouTube video of a TAS has comments along the lines of "this is dumb, ur cheating lol". But YouTube comments are always bad.

Jan 23, 2015 · 4 points, 0 comments · submitted by oulipian
Jan 22, 2015 · 3 points, 0 comments · submitted by youlweb
Jan 22, 2015 · 6 points, 0 comments · submitted by jrs99
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