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The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer (Pragmatic Bookshelf)
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Feb 15, 2021
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bmitc on
Super simple ray tracer guide after first math semester
I highly recommend the two books:Ray Tracing in One Weekend: https://www.amazon.com/dp/B01B5AODD8/
The Ray Tracer Challenge: https://www.amazon.com/dp/1680502719/
For the latter, I have made it a pretty good way through the book, implementing a functional (in the programming paradigm sense) version of the ray tracer in F#. It’s actually rather mind boggling how close the F# code and tests are to the psuedocode found in the book.