Hacker News Comments on
Texturing and Modeling, Third Edition: A Procedural Approach (The Morgan Kaufmann Series in Computer Graphics)
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HN Books has aggregated all Hacker News stories and comments that mention "Texturing and Modeling, Third Edition: A Procedural Approach (The Morgan Kaufmann Series in Computer Graphics)" by David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steve Worley.
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Hacker News Stories and Comments
All the comments and stories posted to Hacker News that reference this book.
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May 12, 2014
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mjn on
Realistic terrain in 130 lines of JavaScript
Further reading:1. A semi-standard textbook on the subject, but now a bit dated (don't be fooled by the 2002 date on the 3rd ed., most of the text is from the 1st ed): http://www.amazon.com/Texturing-Modeling-Third-Edition-Proce...
2. A more recent but much shorter survey paper: http://graphics.tudelft.nl/Publications-new/2009/SDGTB09a/SD...
⬐ hunterloftisThanks for this! I've been looking for resources on building out lifelike macro-terrain-structures.
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Apr 09, 2011
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mmcconnell1618 on
Perlin Noise
If you like this topic check out "Texturing and Modeling: a Procedural Approach" which covers Perlin noise and other similar algorithms. The books shows you how Pixar generates life like surfaces and effects in Renderman. http://www.amazon.com/Texturing-Modeling-Third-Procedural-Ap...