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The Charisma Machine: The Life, Death, and Legacy of One Laptop per Child (Infrastructures)

Morgan G. Ames · 2 HN comments
HN Books has aggregated all Hacker News stories and comments that mention "The Charisma Machine: The Life, Death, and Legacy of One Laptop per Child (Infrastructures)" by Morgan G. Ames.
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Amazon Summary
A fascinating examination of technological utopianism and its complicated consequences. In The Charisma Machine, Morgan Ames chronicles the life and legacy of the One Laptop per Child project and explains why―despite its failures―the same utopian visions that inspired OLPC still motivate other projects trying to use technology to “disrupt” education and development. Announced in 2005 by MIT Media Lab cofounder Nicholas Negroponte, One Laptop per Child promised to transform the lives of children across the Global South with a small, sturdy, and cheap laptop computer, powered by a hand crank. In reality, the project fell short in many ways―starting with the hand crank, which never materialized. Yet the project remained charismatic to many who were captivated by its claims of access to educational opportunities previously out of reach. Behind its promises, OLPC, like many technology projects that make similarly grand claims, had a fundamentally flawed vision of who the computer was made for and what role technology should play in learning. Drawing on fifty years of history and a seven-month study of a model OLPC project in Paraguay, Ames reveals that the laptops were not only frustrating to use, easy to break, and hard to repair, they were designed for “technically precocious boys ”―idealized younger versions of the developers themselves―rather than the children who were actually using them. The Charisma Machine offers a cautionary tale about the allure of technology hype and the problems that result when utopian dreams drive technology development.
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Hacker News Stories and Comments

All the comments and stories posted to Hacker News that reference this book.
“Ames spent months in Paraguay in the actual communities that were recipients of OLPC laptops, cataloguing the experience of students and teachers. She also saw firsthand the many shortcomings of these laptops. Some of these were simple: classrooms often didn't have enough electric outlets or power strips to sustain everyone's laptop. But some were large: kids mainly used the laptops, not for creative expression, but just to consume media on the internet. They more often played video games than programmed them.”

https://www.amazon.com/Charisma-Machine-Legacy-Laptop-Infras...

AuthorizedCust
> * They more often played video games than programmed them.*

That’s fine! If you don’t appreciate the use of computers, what exactly could you program for? Something esoteric and arbitrary? What good is that?

morganya
Author here - I agree FWIW! :)
Jul 12, 2021 · salamanderman on One Laptop per Child
If you're interested in a detailed case study of OLPC's rollout, I recommend "The Charisma Machine".

https://www.amazon.com/Charisma-Machine-Legacy-Laptop-Infras...

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