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Human-Centered Design: an Introduction

Coursera · University of California San Diego · 2 HN comments

HN Academy has aggregated all Hacker News stories and comments that mention Coursera's "Human-Centered Design: an Introduction" from University of California San Diego.
Course Description

In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain.

This is the first course offered in the interaction design specialization series. Browse through previous capstone projects for some inspiration here:

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This course is offered by University of California San Diego on the Coursera platform.
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Hacker News Stories and Comments

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Ok, so I'm guessing you're more interested in the UI / interaction design side of things.

I recommend you start with these, some are books - some are videos - so have a look and see which one suits you more.

Thanks for the info! I also love interface design, usability, empathy for the client. can be possible to work on UX and UI or only UI?
There are many books talking about UX/UI design, but most of them are quite abstract and do not tell you, when exactly, on which stage of your software development process to apply the knowledge they present. This often leads to a typical mistake done by developers, that I've seen in too many projects, when UI design is considered at later stages of the project, when they are starting coding the UI and all the backend is already done. Because of that, the process is equally important and needs some of your attention.

To achieve really good results in UX design, to do it at the right time, I'd recommend to start not from the books, but from the interaction design specialization on Coursera at or you can take just intro - You can take the courses for free and they'll give you the necessary mindset and understanding of process. You'll find that product design actually starts from UX, not ends with it and it defines the necessary requirements framework for the system architecture, which you can use later in combination with BDD/DDD. After that course you can start reading the books (Steve Krug, Don Norman, Alan Cooper, indeed!) and platform guidelines (my favorites are for Google Material Design and Microsoft's Modern UI).

It will be great if someone here recommends some books or articles about UX design process and integration of it into popular agile methodologies.

I enrolled on the Interaction Design specialisation in November 2015 and worked through the modules until July 2016. On the whole I found the course interesting and often fun, and I feel that I learned quite a lot. Until, that is, the 7th course: Designing, Running, and Analyzing Experiments. This was nine weeks of statistical analysis using steadily more elaborate analytical models. I ground through it and finished with a decent grade (>90% iirc) but it ruined the whole experience, and I had no interest or motivation left to even start the capstone project. Grounding UX in an analytical framework is important, and statistics are necessary for this, but that module was just overkill.

So tldr: the specialisation is a good experience, but make sure you know what you're committing to.

Thank you, that's good to know. I've seen only the intro, because specialization didn't start at that time.
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