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Introduction to Game Development

Coursera · Michigan State University · 2 HN comments

HN Academy has aggregated all Hacker News stories and comments that mention Coursera's "Introduction to Game Development" from Michigan State University.
Course Description

If you love games and want to learn how to make them, then this course will start you down that path. Making games is a creative and technical art form. In this course you will familiarize yourself with the tools and practices of game development. You will get started developing your own videogames using the industry standard game development tools, including the Unity3D game engine and C#. At the end of the course you will have completed three hands-on projects and will be able to leverage an array of game development techniques to create your own basic games. This course is for individuals interested in becoming a game designer, game artist, or game programmer.

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This course is offered by Michigan State University on the Coursera platform.
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Hacker News Stories and Comments

All the comments and stories posted to Hacker News that reference this url.
Building Space Invaders in C++/SDL[0] and the entity-component framework it uses. This week I'm working on GUI basics and event handling, so hopefully it starts looking like an actual game.

Also continuing the basic Game Development (Unity3D) course at Coursera[1]

[0]https://bitbucket.org/kennethrapp/spaceinvaders

[1]https://www.coursera.org/learn/game-development

Sep 16, 2015 · krapp on What are you working on?
Just started a Coursera course on game development[0]

I've been building Space Invaders in C++ for almost a year now. It's been an excuse to learn things like building an entity-component system, messing with fonts, creating spritesheets, etc, and currently i've taken a week-long tangent into vectors and collision detection. It's more of a journey vs. destination kind of thing, otherwise it could have been "done" a long time ago.

I decided to wrap most of my Github projects into a small, threaded PHP forum, which is currently a HN clone because I can't be arsed to care about style right now. I've got lots of little things like related links generation and thread folding and sorting working. It will probably never actually see the light of day.

Since I just graduated from technical school, I have to find actual work so that's taking up a lot of time too.

[0]https://www.coursera.org/learn/game-development

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